Webinar: Using 3D Reality Meshes in Unreal Engine 5

Welcome to our webinar page where we show you how to ingest and optimize a high-res multiscale city mesh model inside Unreal Engine 5.

The Cesium for Unreal plugin revolutionized how spatial data interacts with game engines. Then, UE5's Nanite Virtualized Geometry system brought unprecedented efficiency to large datasets, applying a lossless level of detail compression to the mesh. Professionals across the spatial, visualization, entertainment, planning, and many more industries can benefit from integrating UE5 with their workflow.

Make sure you've downloaded the free Denver sample data that we use in the video.

Webinar timeline with Introduction and Q&A

This version of the webinar includes the instructional section with a Q&A segment where Bailey takes queries from attendees. You can also watch a version with the Instructional section only.

  • 0:00 - Introduction
  • 1:05 - Webinar Start
  • 0:31 - Setting up the UE Project
  • 4:17 - How to ingest OBJ/FBX data into UE5
  • 11:29 - How to ingest Cesium 3D Tiles (.json) into UE5
  • 18:00 - Mesh vs Cesium Data: The benefits of each for visualization
  • 19:48 - Using Nanite and optimizing your meshes.
  • 24:56 - Q&A
Using 3D Reality Meshes in Unreal Engine 5

How to ingest and optimize 3D reality mesh in Unreal Engine 5